Four to six readers! That’s easily twice as engaged as my group.
That is true! Combat in Traveller is meant to be quick, deadly, and avoidable at all costs. It encourages strategy because a fair fight could just as easily end up a TPK.
In Traveller, your stats are your HP, so as you lose HP, your physical stats degrade until you are dead. HP doesn’t increase, so bloat doesn’t become an issue.
“Keeping the dance swamp open late has a substantial dollar value.”
“They can bill me.”