If… you invest time the roll20 charactermancer might be great.
But for me and many others dndbeyond is much more usable.
Roll20 has the current-IP, they sadly fail to make it really easy.
My hopes are on https://app.demiplane.com/nexus/5e
If… you invest time the roll20 charactermancer might be great.
But for me and many others dndbeyond is much more usable.
Roll20 has the current-IP, they sadly fail to make it really easy.
My hopes are on https://app.demiplane.com/nexus/5e
The vast majority of people go for convenience over morality.
Look at reddit, it hardly lost users.dndbeyond is really convenient.
With maps they’re competing on features instead of legal stuff.
It might even make roll20 get off their ass and make it more usable.
It actally looks usefull, especially compared to their 3D VTT.
The alfa is somewhere between owlbear and roll20.
deleted by creator
Warlock is looking much better for many multiclasses, while it’s discouraged on other classes by moving the subclass to L3. I wonder if that’s accidental or on purpose.
A single level dip could give you 1 pact/invocation.
And a 2 level dip 3 pacts/invocations.
That was the original promise before the playtests, No new edition.
They are afraid of splitting the fanbase with a new edition, so anything too different will be scrapped.
Besides the moon druid, all other druid-subclasses hardly change.
The new conjure spells do have a large impact.
Instead of animals they are variations of spirit guardians,
A few are unbalanced, but i do get the general idea. It does help the druid to be a battlefield-controller.
What I don’t like is that they do damage on hostile turns, It forces a druid to interrupt the DM on hostile turns.
(Like the existing moonbeam and spirit guardians )
I would prefer: