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Cake day: June 23rd, 2023

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  • paddirn@lemmy.worldtoLemmy Shitpost@lemmy.worldGood luck today, Americans
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    3 days ago

    It’s such a weird precipice we’re standing on, we either take a step back and go back to the status quo, which arguably isn’t fantastic, but it’s livable. Or we jump off the edge into a fascist dictatorship where someone with brain worms is trying to ban vaccines, remove fluoride from the water system, Ukraine possibly falls against Russia, the US becomes a third world banana republic, civil rights are vastly curtailed, and likely the environment takes a huge nosedive and life on earth becomes a nightmare hellscape.

    Like, how the fuck is this even a close election? Hopeful based on some reporting I’ve seen, but it’s not even noon, so no idea where things go from here.








  • Our boss just took us out to lunch and gave us four hours off the rest of the day to go out and vote, which is probably the most encouragement to vote I think I’ve ever gotten from any boss before. I’m sure I was entitled to it this whole time, but it’s never been encouraged like this before with this boss at any of my other workplaces, if anything, previous bosses probably would’ve talked shit if I said that’s what I wanted to do with my time.



  • paddirn@lemmy.worldtoRPGMemes @ttrpg.networkno reason :3
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    10 days ago

    For us, our group has been playing together in one form or another for maybe decades now, we all know each other fairly well and take turns GM’ing. Session 0’s for us usually tend to be character creation and some worldbuilding, but that’s about it. Some of the people I game with though tend to be less improvisational is what it feels like alot of the time. It’s just kind of how they are, I know it walking in.

    Even if it’s a homebrew adventure they wrote, they have a tendency to just stick with what they wrote and won’t deviate from that. So if/when the PCs do something outside expectations, it’s inevitably molded or pushed back onto the rails, sometimes in more obvious ways. “Story beats” for them are unavoidable combat encounters that they planned for, so goddamnit, we’re getting into combat regardless of what the players do to try to avoid it.

    And I try pushing out in different directions, I’ll GM and try running one shots with different systems, mechanics, or just switch up the generic fantasy stuff we seem to tend towards, just to do something different, but everyone still has their comfort zones with what they usually run and how they run it.