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Cake day: July 3rd, 2023

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  • New Jersey is fine. A lot of north jersey is overshadowed by NYC being right there. One of my friends moved here from florida, and one of her friends was like “Why don’t you move to jersey city? it’s cheaper” and she went “I didn’t move to new york to live in new jersey”. But even if you do live just outside the city and none of your friends want to visit, you’re still a short train ride away from it.

    I don’t know as much about south jersey, but, like, it’s fine. And unlike, I don’t know, Iowa, you can usually get on a train to a world class city.



  • I have very little patience for people who can’t or won’t do the hard thing. Like, yeah withdrawal is going to suck but sometimes you have to do something unpleasant to get something better.

    I mostly keep it to myself though. A lot of people have this problem. Not just about smoking.

    Conversations like

    “I’m so tired I don’t know why.”

    “When did you go to sleep and get up?”

    “Uh sleep at like 3am and up at 7am.”

    “Well that explains it. Why up so late?”

    “… YouTube videos.”

    “You should probably stop staying up so late watching videos so you’re not exhausted all day.”

    “No.”

    But I mostly keep it to myself because there’s not really anything I can do to make someone listen.





  • This is very often a thing people believe! Especially if the other system they’re looking at is like Pathfinder (similarly complex) or some close D&D relatives that have a different set of arbitrary numbers. Like, in this game a 15 strength is +3! We have 50 feats with similar names but different behaviors! They might not even realize that not every game has six stats, or long lists of “feats”, or anything even like “feats”. And a lot of games (most of them?) don’t have weird tables and mappings.

    Like if you’re playing Fate Core, and you want to burgle, you just your burgle score. One number.

    But I think a lot of the time when people present that kind of resistance, it’s coming from an emotional place. Telling them facts isn’t going to do much. They might feel embarrassed about not being good at the new game. They might feel bad about spending $80 on the D&D books and unusual dice when the new game has a free book and just uses d6. That kind of stuff. Unfortunately, most people aren’t really introspective enough to surface those feelings quickly and accurately. (I include myself in “most people” there, sadly.)

    I had a guy in an old group that once with full sincerity said “The best thing about D&D is we can just try out different house rules, and if we don’t like them we can change something out.” Like, my guy, that’s not a unique property of D&D. If anything, D&D is harder to homebrew because it has oddly specific rules and assumptions.







  • A lot of my games sort of take place in the same universe, even when they’re different systems or settings.

    Like an old DND campaign had the players visit a wizard university, where they met many NPCs. One of them was Reg. He’s kind of a chill party dude. Loves playing wizard pong (it’s like ping pong, but with mage hands)

    My current game is a 2050s corporate dystopia using Fate. Heavy inspiration from World of Darkness and Shadowrun.

    And Reg is here. He fully believes he used to go to wizard school, but something happened and now he’s here. He’s pretty chill about it, though. Last game, a werewolf was going berserk and Reg was like “Dude. Fucking metal.” The werewolf gave him a knock-on-your-ass high five and Reg lived.




  • My characters often end up exasperated by how idiotic and chaotic the other characters players are. That checks out.

    “So the walls started bleeding, a thousand voices cried out in pain, and a sinkhole into the unseen depths opened in the kitchen.”

    “Right.”

    “And you, a normal human with no magical powers or special equipment, you jumped into the sinkhole.”

    “Yes.”

    “Why?”

    “It was there!”

    “And then your character died, as one would expect from a hundred foot drop onto stone. And now?”

    “I don’t understand. What else was I supposed to do??”