The story or the gameplay? Because all I wanted to do was play a fun MMO, get items and do dungeons with other people. Instead I did quests like hit 3 rocks with your basic ability. Great! Hit 3 more rocks with the same ability. Done? Now run between 4 NPCs and talk with each of them. Great, now kill 8 enemies over there. Run back, talk with 2 more NPCs. Run through the city and interact with 8 lamp posts, the interaction takes several seconds each, because why not? …
I really tried to power through this absolute bullshit, but after a few hours I simply gave up. It only got worse, not better.
As you say Heavensward, I still hear that there is a ton of dumb quests then. Like the story is right at a critical point and they send you off on hours of fetch quests before you can continue?
Nah, Diablo 4 is much more fun when leveling from 1 to 70 or so. 70 - 100 is just doing the same things over and over with barely any rewards. It’s the other way around there, leveling is fun, endgame is dogshit.
Usually “game starts at max level” is used for MMOs like WoW. Where all the leveling is seen as annoying bullshit fetch quests and at max level you do dungeons and raids.