Sound more like a cleric kind of thing.
Sound more like a cleric kind of thing.
Wake me up when September ends.
Also, dnd 2024 calls their dice roll a d20 Test.
When the military unit gets a small task to proove, they are ready for the main quest.
I think most snap haters mostly hate, that Canonical forces snap upon them, an wouldn’t hate so much about it if they had the choice.
Mindflayers are definitly evil (from humanoid perstective) because of their species. They eat and bread brains. And they are interesting.
Clerics don’t need to choose.
Horny Bard: “I do the Lobster”
Zealot Barbarian: “I die”
If I can get wish, I will get wish.
We missed you
Well, of course it depends on the type of game and context, it just sounds a bit like an uninteresting tool, to just have a just invincible NPCs. I think special weaknesses make every NPC more interesting. Give the NPC a weakness (eg. Superman hs cryptonite or Lord Voldemord has Horcruxes).
It shouldn’t be invisibile in the first place.
I use the onednd inspiration gained from nat 1 and only lasting a day.
That is exactly the reason I allways play songle Ability characters. I just dont have room for ASI. All the int increase on my wizard comes from half feats.
In addition to what others say, it is a bit over the top to tripple the jump distance, when other effects in the game (jump, monks) can only double the distance.
I can’t read your hand writing.