Nope. I don’t talk about myself like that.

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Joined 1 year ago
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Cake day: June 8th, 2023

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  • I’m just pointing out that the $300 on the original comment I replied to for ps plus is insane.

    And you justify the value of it based on the 3 “free” games a month. To which I’m arguing against. $80 a year for the life of the console will almost certainly be more than $300. With console generations lasting nearly 5 years on average each that’s actually $400 in subscriptions, keep in mind that generations have been getting longer, and seventh and eighth gen consoles lasted for 8 and 7 years respectively… So closer to $600 in cost.

    I’m not justifying console vs PC.

    But that’s the context of the whole thread…

    positively moderated, optimized gaming experience

    bwuahahahah. Sure. Cause console lobbies aren’t filled with kids screaming racial slurs. And it’s so positively moderated that all your data including credit cards leak (https://firewalltimes.com/sony-data-breach-timeline/).



  • You’re using the same amount of storage whether you buy games physically or digitally.

    The difference being that you can load the content back onto the SSD at will, and regardless of server statuses… A lot of people have bandwidth caps or live in places with shit internet speeds.

    Edit: I should clarify that I know some publishers only use the disc as a license of sorts with only a few MB of data… I’m wholly against this concept. Think publishers that don’t ship a working game on the disc should be barred from selling physical copies at all as it’s just landfill.














  • … Nothing you wrote addresses any of the concerns/criticisms that I’ve levied in return. There’s nothing additional to read and you’ve failed to furnish more. Talk about bad faith discussions. You’re response is literally “go google it”… “go read it again”, same bullshit hand-wavy nonsense.

    1. You cannot have a central repository and require people to enter ALL their digital works into it. This violates a number of freedoms.
    2. You cannot maintain such a repository without funding, and a fuckton of it.
    3. You cannot enforce that companies must use such a repository.
    4. Even if you did… stolen materials would appear outside of repository and cannot be contained regardless. and arugably having this central repo would make it easier to steal (whether just outright theft, or theft of attribution).
    5. Even if you did. And a book got 100,000 downloads, how do you determine what value they get? What if the writer determines that’s unreasonable?
    6. How does a creative person in any form make money on this system?
    7. This doesn’t stop at just “creative” works right? This must include things like code and other digital works right? Oh shit, I just recorded a vlog on my phone. Gotta upload it to your magic repository!
    8. How is malicious use of that central repo mitigated? Remember… you don’t want a middleman taking anything.

    You seem to think that you can do ANY of this without some form of DRM and copyright. Remember, you stated

    we have all the tools we need to build a middle man free service

    While at the same time outlining a literal middleman service as your standard. If a writer/artist/whatever wanted to self-publish. Nothing stops them. Open a website with magento, woocommerce, Prestashop… whatever you want. And sell it for whatever you think is fair. That would be the best case instance to cut out the middleman. This doesn’t mean you can just strip a person of their rights to their works just because it’s “free” to make duplicates of it. It’s wild that you start the premise with that requirement from the get go, going down the premise proves that it wouldn’t work, which was most of the point of my comments. But you seem wildly disinterested in actually discussing anything. You’re nearly as bad as the people who claim communism works… but we just never saw true communism. (which is just as bad as people who claim any absolute system works… when we’ve never seen it work at all).

    and the only way that stories and songs and ideas were passed on was through chains of people copying and retelling them.

    From your original comment. There’s a difference in rights to the works vs rights to the performance/recording. And further there’s a difference between “personal” and “commercial” usages. The reason those stories and songs are passed down is because personal use is effectively unenforceable (and retelling in your own words would be what we call “fair use”). In your world, you’d make it also unenforceable for commercial usages as well.


  • you’re going “YOU didn’t SAY gog WHAT an ASSHOLE”

    No. My point is that when you think of YOUR perfect system. You don’t actually think of one that actually more closely meets what you described. That shows the innate problem with your idea as you haven’t even fully thought through it enough to even recognize what it looks like. And ultimately how it oftentimes does work for developers that wish to be more protective of their assets.

    Regardless. Let me show you why even GOG doesn’t work out. Forget the fact that they need to take a cut still anyway (and be the middleman) for at the minimum of costs of infrastructure.

    You can’t beat the cost of a torrent. Either in actual costs, or their distribution.


  • Given that you’re dismissively talking about a “magic system” while trying to defend against being closed minded towards it, that defense rings pretty hollow.

    When you’ve proposed nothing that actually holds anyone accountable… You’re not winning anyone over.

    GOG as an example would have been better. But you didn’t choose that. You chose a system that DOES have DRM and DOES act like a publisher and takes a cut. That isn’t a good way to sell your “new system” when Steam does EVERYTHING the “old system” does.

    Edit: And now, because you simply don’t agree with me, you downvote the comments after the fact. Just because I called out how your idea doesn’t work. Congrats!