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Cake day: July 4th, 2023

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  • Lianodel@ttrpg.networktoRPGMemes @ttrpg.networkTonight we play!!
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    20 days ago

    Personally, I also like genericizing D&D.

    It’s a shorthand for folks outside or new to the hobby, it skips a hurdle to talk to people about other RPGs with those people, and it weakens the brand identity. Considering how much D&D has coasted on brand identity as the game suffered, I’m all for that.

    I’m less likely to do it places like here, because it causes more confusion, but still. It’s fun to say, “Pathfinder is a great way to play D&D.” :P



  • /u/DerisionConsulting@lemmy.ca is right on the money. Mana paces the game, so anything that can break that is super good. In an otherwise even matchup, if one player has a Lotus while the other doesn’t, that can easily make the game. It’s not going to win the game in and of itself, but it’s a huge enabler to play the thing that will win you the game, before your opponent can reasonably do anything about it.

    On top of that, it’s literally good in all decks. It’s been banned in every format besides Vintage, where it’s restricted to one (and not including casual/fan formats). It had to be banned partly for power reasons, but also because it makes deck-building less diverse. There’s no deck that wouldn’t want a Lotus if it could have one, much less four.

    It’s also part of the Reserved List. After WotC overprinted cards, they essentially promised not to reprint certain ones. I think it’s a dumb decision, but they’ve annoyingly stuck to it (and players are worse off for it). Black Lotus is on that list. And it was alreadly limited in printings, because it was a rare card, and a bit of a design mistake.

    It’s also simply an iconic card. Despite being a design mistake, it’s a major part of Magic history, and gets referenced all the time. To some extent, it’s famous for being famous. That makes it the biggest prize for collectors.

    So, all this together, it has an incredibly high demand, a very limited supply, and no indication of a reprint anytime soon.

    So I printed off a proxy at a professional card printer for 30¢. :)





  • Lianodel@ttrpg.networktoRPGMemes @ttrpg.networkMy experience
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    3 months ago

    I think part of it is that meme discussions are just a great place to actually talk shop about D&D.

    Back on reddit, the vast majority of D&D subs were flooded with fan art and very little discussion. There were DM subs, but those obviously left out players. I loved /r/rpg, but that place was also a refuge for people who don’t want to talk about D&D and only D&D all the dang time. (And even if I’m mostly over D&D, I still like D&D in theory, if not always in practice). So… that kind of left /r/dndmemes as, unexpectedly, one of the few places to get in-depth discussion about all kinds of RPGs and experiences from around the table.



  • It’s definitely something that’s a part of newer D&D, though it’s debatable when it started. It was inarguably a part of 4th edition, I think it was here by 3rd edition, and there’s even a case to be made that 2e was headed in that direction with some of the supplements.

    Anyway, your dad was right. :P During 2e, that was still a big part of the game. It’s part of the differentiation between “old school” and “new school” D&D. Whatever I think of any particular edition, I think both approaches are rad for different reasons. :)

    It’s just the mismatch of expectations that would be a problem. It sucks to die because you were expecting another epic set piece battle, and it also sucks to try to come up with a clever solution to avoid an encounter just to end up not doing much or getting railroaded.


  • Yeah, we had a near-TPK with our group recently. The rogue picked a lock and opened a door, which triggered a comical amount of explosives. We dealt with the consequences, but it was frustrating because it just kind of came out of nowhere. It didn’t seem to be that kind of campaign, y’know? Nothing remotely like it happened in months of play up to that point.

    …so I was kind of reading my own experiences into this. :P



  • Just to get it out of the way, I don’t watch CR, so I don’t know if this is a specific reference, and am just speaking about D&D in general. :)

    Kind of inevitable with most D&D games. If you design adventures around having a series of more-or-less balanced encounters, almost always combat, where player characters are expected to be stressed but not generally killed the vast majority of the time… both the players and their characters are going to have the expectation that they can just do that.

    So you need to manage those expectations. Make it clear up front, and either run the game so that death is a real threat more of the time, or find other ways to make it crystal clear when it is.

    (Or just don’t make things lethal and find other consequences for failure. Or whatever you’d like, my point is just to get folks on the same page.)







  • As others have said, “in-ear monitors.” However, it’s not technically about the quality. Earphones sit in the outer ear, while IEMs go at least a little bit into the ear canal. They do better with blocking out sound, which is better for audio quality, but sometimes you want to be able to hear things around you, so it’s a matter of context.

    Also, while audiophiles can get wild with it (and there’s a lot of snake oil in that area), I just got some Salnotes Zeros for <$20 and they’re great.


  • even apart from audio quality, Spotify is just plain terrible as a music library.

    For someone who lives in playlists, it might be fine. But I like to pick and choose albums and songs, and be able to sort the whole collection on the fly. Spotify, and unfortunately a whole bunch of the competition, will have three separate lists for “liked” songs, albums, and artists. Only want to save the studio tracks, and not the demos and live versions? Fuck you, you can like the album or not, it’s all or nothing! And the special edition is the only version we have! enjoy the solid hour of shittier versions of the songs you actually wanted!