Crazazy [hey hi! :D]@feddit.nlOPtoPiracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.com•So, Unity is charging game developers per video game install now...English
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1 year agoWhatever metric they use to track installs has to prevent abuse like this
I would be eagerly awaiting a follow-up response from unity from this, because as it stands right now, consensus among gamedev circles is that unity won’t prevent abuse at all, which is just awful for multiple groups of people.
- someone paying for your game and then re-downloading it every hour would cost you $144 a month
- someone paying for your game and then re-downloading it every 5 minutes would cost you $1728 a month
- web games exist, and if the Unity Runtime Download metric is used there, well, that is going to be an expensive bill for anyone putting any sense of monetization in their web game
Hate to be that guy, but all those articles are 5 years or older. Have people had more recent complaints about systemd or did that movement that complains about it kinda move on?