• 0 Posts
  • 25 Comments
Joined 1 year ago
cake
Cake day: June 29th, 2023

help-circle







  • I call this “The curse of Might and Magic”. This franchise was established by Jon Van Caneghem who founded New World Computing. The company later got into financial trouble and was absorbed by 3DO. Over time (mainly due to the commercial failure of its console, which came after the acquisition of the M&M property), 3DO started slipping into the hole. It dissolved, and in its fire sale, Ubi purchased the rights to Might and Magic. The rest, as they say, is history…






  • Ironing is the only time of the week where I have the time to watch TV or movies. Not that I don’t have free time, but I usually spend it in other ways. During ironing, I’m a captive audience. That said, I don’t iron all that much. I remember the last season of The Boys took me four months to finish…







  • A bit late to the game, but for what it’s worth, my experience with the Shockz. I run about 6-7 hours per week, and listen exclusively to audiobooks. As a result, I can’t comment on the sound quality, but I do have some other observations.

    Pros:

    • Waterproof. I’ve been running for more than a decade before I got the Shockz, and no earphones lasted more than 6 months in the local rain. No such issue with these headphones.
    • Not falling off. By their design, they would not fall off, unlike any and all earbuds I ever tried. I may have weird ears in this regard, but I had to learn to run with a hat or headband to keep earbuds in place.
    • Spatial awareness. Excellent at keeping me aware of my surroundings.
    • Good battery life. A single charge lasts me through the week, and a quick partial emergency charge can carry me over the next 2-hour run. In addition, the “battery low” status actually works well. With any other brand of earbuds, from Mpow to Anker, once I got the “battery low” warning, I had about 20 minutes of charge left. So, going for a long run at “battery medium” was always a gamble. With the Shockz, I never ran out of charge when I started at “battery medium”, even on my long runs.

    Cons:

    • Not too comfortable. I have a big head, and even so the band behind my head is standing off enough that I can’t wear my hat over it. So, in winter it’s earbuds, held in place and waterproofed by my hat.
    • A bit too quiet. Everything, including the persistent wind here, is interfering with the sound. So, for audiobooks, I have to process them in mp3gain to around 95 dB, and then play them at max. This, however, may be more related to my mp3 player; I didn’t do an analysis of it yet.
    • The controls are weird. My sense of touch is not too good, so pressing the controls while the Shockz are on my head is a futile exercise. I just can’t feel the buttons properly, so I have to take off the headphones and see which button I’m pushing.

    I didn’t test them with music or calls yet (for the latter, I’d have to pair them to my phone), so can’t comment on those features.


  • I haven’t used Photoshop; learned basic photo editing in GIMP (as a poor student, I appreciated a powerful, free editor). So, no complaints about the UI from me. If anything, I’d probably bitch about the Photoshop UI if I ever used it.

    One thing that concerns me a little, however, is the third-party integration with Nik Collection. The second version, which I’m still using, was provided for free by Google. They later sold the software, and the new company commercialized it. I found it difficult to track down the v2 installer, so I’m now keeping it on multiple backups, in multiple locations, as one of my most treasured software possessions.