Dusty old bones, full of green dust.

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Joined 4 months ago
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Cake day: June 2nd, 2024

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  • I feel like society kind of does that for them? Not 100%, but most women’s magazine have a “how to please your man” section. Grooming for women is usually around looking young and pretty and feminine to men, hiding things or pushing/squeezing things for the best shape. While men’s story tend to be about self discovery, women’s media (until recently) was not telling women same message. Media for awhile was heavily focused on women being content as home makers. You gotta learn how to look to get a man after all and then have to do the house making to keep them. Keep yourself young and pretty so he doesn’t get a new model! You don’t like giving head? Or having men cum on your face? Oh, sorry, 90% of sexual media is geared towards men and their desires, and if you wanna keep him, you need to perform. Hell, some men don’t even think women can get pleasure from sex. Advertisements were geared towards being a “Good wife,” not a happy woman (unless you’re chuffed at being a wife). We have recent comics/memes about this. We laugh at them (“I was a scientist” VS “I raised 5 (all male) scientists”), but that’s in certain circles, these were not created to be jokes. There’s not as much as the reverse baked into society. Men didn’t have to learn how to treat a woman for, like, the bulk of our history. I think there’s a lot of focus on men attracting women (and extreme pressure on them to be the main providers), but not necessarily how to treat them. Women tend to do that with sons because, until fairly recently, no one gave a shit if you beat your family every night, rape within marriage was perfectly legal. Women couldn’t get a bank account without a man’s permission. In some countries women can’t leave the house without a man period. Society was teaching men that women were property, and it was usually only the mom in the man’s life that could say, “Hey kiddo, when you get a wife please don’t beat her.” if she wasn’t the kind of woman to say you should beat her.

    This is not to say men don’t also suffer. Toxic masculinity has made a place where men have power, but lack the freedom to be vulnerable. Their mental health isn’t taken seriously because “men don’t cry.” Men don’t get “hurt,” men don’t get sad, lonely unless you’re “weak.” Don’t cry, because you’ll be told to “get a tampon.” Women who drank the kool-aid uphold this as well. Even toxic spaces that some men make for themselves (manosphere) are incredibly harmful to the men they say they’re there to uplift. All they focus on is how to get women, how to “catch one” with the bait usually a man’s wealth, or apperence. They don’t talk about how to find a loving partner, how men can look out for abuse, how men can protect themselves. Those men say women have until 25, they’re the gate keepers of “sex.” They make it seem like men and women are diametrically opposed foes . I think there’s a huge lack in actual helpful male focused media. Like, I say the manosphere is awful, but I don’t readily know another space that could help men with their issues in less toxic ways. How many men have heard “just be yourself” or “work out” to solve their problems? When that’s all you hear, someone telling you something is better than nothing.

    TL;DR: I think men have the inverse problem. Women tend to have to be their own advocate for their treatment, but get the freedom to be cared for, heard, and have their mental health taken seriously. Men have the “power,” but not the freedom of expression, but a lot of that is the result of a society they created. It’s not so much “fathers need to teach their daughters how to treat men” (because I don’t think men are taught to even let women know that they have feelings, let alone telling their daughters), it’s that we need to allow men to be vulnerable and have people be supportive of them. We all teased the men for their alpha boot camps. Like women’s retreats aren’t weird either? I specifically remember a video of a man going “I am a man” while pushing some barrier and then crying in the man’s arms. He was ridiculed (and I was laughing too, I’m not innocent). Why? Why was that funny. He didn’t fall or do something dumb. He went to a program to find himself in some way, broke through a little, and was punished for it. Walz’s son is currently being hsrrased for crying by both men and women. What man wants to “feel” in that environment?






  • My friends and I used to hold sleepovers a play games, usually single player. We had roles: Player, guide reader, peanut gallery. And we would just rotate, stepping in if we knew one was better at this than the other. I played Kingdom Hearts with them like that, and Fatal Frame now that I think about it. Dang.

    Edit: I love seeing how many people had a similar friend/game set up. Warms my heart. ♥️





  • I hope I can help! (sorry if this is just an info dump)

    Experience:

    1-3 (PS2) The PCSX2 does a pretty good job with the first three imo. As long as you have an okay computer, it should be fine. I don’t believe anything was missing when I played the emulation VS the console. However, as my computer got older/slower, it had issues when there were a lot of ghosts (or a particularly “busy” ghost). But I had no issues with rendering, sounds, unlockables, etc. I did have to tinker a bit with the third one, but it wasn’t anything crazy (and I can’t find it now, but I followed a settings guide online). 2 has an Xbox edition, but I’ve only played that on the console, not emulated. Of course all play well on the original PS2

    2 (Wii) For 2, there is a very nice wii addition that I believe was UK only, so for that one you may be stuck using the dolphin emulator. That one plays more like the more recent additions (4 & 5), as in it has the “hands,” and the camera just follows you instead of the normal fixed camera positions (think Silent Hill). I played that one the most when I didn’t have a TV and found it enjoyable. I loved the additional endings, and they added a few extra ghosts battles that I also loved. Getting the controls can be finicky if you don’t have a wii remote, but I had little issues playing with my controller once I got everything mapped out (if you’re using a controller, my advice is to have a gentle hand). However, I could not do the haunted house side game via the emulator.

    Extra: if you are willing to drop some change, the dolphin bar and/or two candles (to mimick the sensors) and a wii remote works well. However, the dolphin bar will not work with a bootleg remote (at least when I tried anyway) so the most expensive thing would be getting a wii controller if you want to go that route.

    4 (Wii) Initially, 4 was Japan only, so if you want to play this version I believe it’s either a Japanese Wii, or the dolphin emulator. You would alsk have to use a patch as the text was usually garbled. Otherwise, it played fine, though there were also patches for some of the unlockables as not all ghosts were available, as well as some outfits. You also cannot hear the phone calls unless you have a wii remote for the speaker. I tried to just have the sound come out of literally anything else, but didn’t work. When my computer got slow, it would lag when it played a certain song, but was otherwise fine (you’ll know the song when you hear it).

    4(PS4/5) Works great. No issues. Was finally able to hear the phone calls and such. Nice addition to the series.

    5 (WiiU) Now, I never had an emulator for this one, so I bought a WiiU just for this game (I’m into it 👀). The pad is nice, but more of a gimmick than anything. But I did like rolling around to take pictures of ghosts.

    5(PS5) Came over nice and I didn’t miss the wii pad at all. A very “pretty” game. It goes give you the option to use motion controls, but I found that more of a hindrance than anything.

    Spirit Camera: The Cursed Memoir 3DS: I think I may be the only one who actually liked it? Whenever I looked it up people said they’re hated it. It’s short and cute and comes with a little interactive book. Never emulated it though, so unsure how it would work as it requires you to take photos of yourself and the book. However, there are copies of the book online that can be downloaded if you end up with just a cartridge of it.

    Playing:

    Of course, I’m super bias because I love the series, but I believe the first 3 are the best, with 3 being my absolute favorite game period. The stories are nice and I believe 3 would have been a nice conclusion for those particular characters. 1 does have slightly different controls than the others (the camera button, which is just awful when you haven’t played it in awhile) . If you have to pick just one out of the whole series to play, I would suggest 2 since that’s the darling. I would not play 3 without the other two because I think the story hits harder with the prior knowledge. I think you can play 1 & 2 without any other games prior and be fine (you might not see some vague family connections, but neither story references the other directly) . 3 is the game that brings 2—3 together, and plays as if it’s expects you’ve to play the other two. You would get the overall story, but certain plot lines would lose their significance.

    Favorite Part of 1: Final boss.

    Favorite part of 2: Twins’ household. And the “extra” battle at the end, should you unlock it.

    Favorite Part of 3: It low key comes out swinging, I liked all of it. Plays well, love the story, and I love when the ghosts start breaking free from the dream.

    Issues: The camera for these can be annoying sometimes, and capturing some of the ghosts requires you to know they’re coming which can be frustrating. The story is can also be formulaic, but it’s more about the result of their actions than the actions themselves. This series as a whole also as a lot of backtracking.

    4 was a bit of a revamp for them. They added some other ghosts/events (the grabby hands) and I believe this was when they started having the camera follow you instead of a fixed position. You do not need to play any of the prior ones to understand or enjoy the 4th one.

    Favorite Part: “Watashi”

    Least Favorite Part: There is a battle with 4 kids and a dancer and I hate it.

    5 is… Fine. It’s not bad, but it doesn’t feel as scary. It’s all very beautiful to look at, but if you had to skip one, this would be it. Part of the story is also kind of ass and ruins 3’s ending imo, so I’m always for skipping it unless you’re into the series as a whole. Controls are fine, and I loved the “glance” feature they added (so much so that if they ever remade the prior games, I would want this feature), and their surveillance chapters (think found footage). I honestly just go back and play those chapters, they were the most fun. However, if you just like looking at boobies, then this is your game because every ghost is fucking stacked for some reason. The UK edition came with an art book (I have it. It’s pretty thin, but the illustrations are nice) and I think actual physical copies. US was digital only.

    Favorite Part: Camera monitoring chapters, and whenever I got to “glance.”

    Least favorite part: The shamans (the ones with the staffs). They come out in groups and are tedious imo

    Spirit Camera: The Cursed Memoir 3DS: I think the DS one is really cute! It’s it own contained story and comes with a book that you play the game with. I found it very charming and had a good time playing it. I still go back and play some of the mini games. I think the use of the DS was clever for the time and that it holds up pretty well. It is short, so it’s not going to have the deepest story, but it’s a cute little side game.

    Favorite/Least Favorite: Honestly, it’s so short that it’s kind of a “You like it or you don’t” kind of thing. You do have to move around, I think even more so than the 5 WiiU edition.

    Tips:

    1. When just walking around, keep yourself on the lowest, most basic film to not use up your good film. Get into the habit of switching back to the basic one before heading out, as passing ghost photos pull from the same bucket as a battle. I can’t remember which one, but one game likes to start you off on the next film over (14), so just give it a quick glance at the beginning.

    2. Most of the children ghosts like to grab, either by jumping on you or pulling you from the ground. And I believe all of them travel in groups expect for a little boy and girl in four. Keep moving, even if it’s just slowly backing up. They usually wind up before any jumps.

    3. To fully complete any of these games, you need to play them 2-3 times. The second play through usually gives you a sensor for hidden ghosts if that’s your only focus.

    4. For 2 specifically, there is a long tunnel before the boss. There are no saves in there. Do not use your good film getting through it unless you’re well stocked. You will be tempted, because they put some real baddies in there, but just relax and take your time. I honestly wouldn’t use anything above a 14.

    5. You can beat any ghost with any level film. Just takes longer. I’ve beaten bosses on the most basic film. Took me a good long while, but they all fall eventually.

    6. The “fatal frame” requires the ghosts to get rather close before the attack. Make sure you’re not too close to a wall as it makes it safer to bait them into the fatal frame (usually stand, let them get almost too close and then start to back up).

    7. Have fun!

    Edit: 8. Most random ghosts will cause the camera to turn you in the direction of the ghost automatically , even if you bring up the camera (which you should do) . At most, you’ll have to tilt up or down. You may get spooked a few times before you get it. Which I hope happens cause that’s the fun part.

    My personal ranking:

    • 3
    • 2
    • 4
    • 1
    • DS
    • 5