I do hate it when games have all these elemental stats, and then just never actually use more than 1 of them for anything. If you use 4 elemental types, there should be at least 4 different types of enemies that are weak to each respective element. C’mon.
I do hate it when games have all these elemental stats, and then just never actually use more than 1 of them for anything. If you use 4 elemental types, there should be at least 4 different types of enemies that are weak to each respective element. C’mon.
Best example is every single Status Effect in every single Final Fantasy game.
Every fucking enemy you’d want to use a status effect on - it’s immune to it. What is even the point?