I’ll be DMing some more 5e soon and I want to take the opportunity to try some different ways of playing (I’ll post my own suggestions as comments so they can start their own discussion threads). What alternate rules have you tried that you thought worked well? They can be larger changes to the game or little QoL tweaks (though if you can respond to the suggestion with “at this point just play [different game] instead” then that’s probably more than what I’m looking for!)

  • DrWyrm@ttrpg.network
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    I have tried doing XP triggers before and I found it a little difficult to keep it fair between characters. If I were to do it again I would award the whole party XP when an individual fulfills a trigger.

    • smeg@feddit.ukOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Fair point, I think we’d definitely need a session zero where we decide the triggers together so everyone’s happy and they’re roughly balanced